Files
workspace/code/sllog/Sllog-User-Ui/src/store/webSocketStore.ts
T
2025-06-18 16:30:01 +08:00

137 lines
3.4 KiB
TypeScript

// stores/websocket.ts
import { defineStore } from "pinia";
import { ref, onScopeDispose } from "vue";
import { WebSocketType } from "@/types/websocket"; // 确保类型导入路径正确
export const useWebSocketStore = defineStore("websocket", () => {
// 状态定义
const socket = ref<WebSocket | null>(null);
const isConnected = ref(false);
const listeners = ref<Set<(msg: WebSocketType.AcceptMessageType) => void>>(new Set());
// 私有状态
let reconnectAttempts = 0;
let pingInterval: number;
let pongTimeout: number;
const PING_INTERVAL = 5000;
const PONG_TIMEOUT = 10000;
const MAX_RECONNECT_ATTEMPTS = 5;
// 公共方法 ----
const connect = (url: string) => {
if (isConnected.value) {
return;
}
if (socket.value) disconnect();
const newSocket = new WebSocket(url);
newSocket.onopen = () => {
isConnected.value = true;
reconnectAttempts = 0;
startHeartbeat();
};
newSocket.onmessage = (event) => {
try {
const message: WebSocketType.AcceptMessageType = JSON.parse(event.data);
// 处理心跳响应
if (message.type === WebSocketType.AcceptMessageEnums.PONG) {
resetPongTimeout();
return;
}
notifyListeners(message);
} catch (error) {
console.error("消息解析失败:", error);
notifyListeners({
type: WebSocketType.AcceptMessageEnums.ERROR,
data: "消息解析失败"
});
}
};
newSocket.onclose = () => {
handleDisconnect();
scheduleReconnect(url);
};
newSocket.onerror = (error) => {
console.error("WebSocket错误:", error);
};
socket.value = newSocket;
};
const disconnect = () => {
socket.value?.close();
cleanup();
};
const sendMessage = <T = any>(type: WebSocketType.SendMessageEnums, data?: T) => {
if (isConnected.value && socket.value) {
const message: WebSocketType.ImSendMessageType<T> = {
type,
data
};
socket.value.send(JSON.stringify(message));
}
};
const onMessage = (callback: (msg: WebSocketType.AcceptMessageType) => void) => {
listeners.value.add(callback);
return () => listeners.value.delete(callback);
};
// 私有方法 ----
const startHeartbeat = () => {
pingInterval = window.setInterval(() => {
sendPing();
}, PING_INTERVAL);
};
const sendPing = () => {
if (socket.value?.readyState === WebSocket.OPEN) {
sendMessage(WebSocketType.SendMessageEnums.PING);
pongTimeout = window.setTimeout(() => socket.value?.close(), PONG_TIMEOUT);
}
};
const resetPongTimeout = () => {
window.clearTimeout(pongTimeout);
};
const notifyListeners = (message: WebSocketType.AcceptMessageType) => {
listeners.value.forEach((cb) => cb(message));
};
const handleDisconnect = () => {
isConnected.value = false;
cleanup();
};
const scheduleReconnect = (url: string) => {
if (reconnectAttempts < MAX_RECONNECT_ATTEMPTS) {
const delay = Math.min(3000 * 2 ** reconnectAttempts, 30000);
setTimeout(() => connect(url), delay);
reconnectAttempts++;
}
};
const cleanup = () => {
window.clearInterval(pingInterval);
window.clearTimeout(pongTimeout);
};
// 自动清理
onScopeDispose(() => disconnect());
return {
isConnected,
connect,
disconnect,
sendMessage,
onMessage
};
});